So let's look at first what slope-intercept form is. Slope intercept form is actually y equals mx plus b. The reason why it is called slope intercept form is because it gives a slope and an intercept.
I've been Googling for a while, but I can't seem to separate the wheat from the chaff in my search for a formula for calculating the direction you should fire in order to hit an object with constant ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results