"We're at the end of a two-decade-long trend towards removing friction from everything," Black Tabby co-founder Tony ...
The co-creator of Peak made an impassioned plea for indie devs to eschew traditional development systems that don't work for them - and to chase the friendslop "fad" before it's too late. In a ...
Game developers are continuing to prefer working on games for PC and PlayStation 5 over Xbox Series X|S, according to new data from the Game Developers Conference's latest report tracking the state of ...
Relic Entertainment has been on something of a roller-coaster ride over the past couple of decades. The studio leapt to fame in the late 1990s with the release of the critically acclaimed and ...
Up in the enormous halls of the northern half of Koelnmesse, the crowds are still being wowed by glitzy stands and demos of the latest games, not least the long-awaited Hollow Knight: Silksong. But in ...