Ray tracing is typically seen as a trade-off between visuals and performance – enhancing lighting realism at the cost of FPS. However, there's a second trade off that is talked about less: noise. I ...
AMD's 6600 XT announcement last week wasn't about ray tracing -- the company didn't mention the feature much one way or the other -- but it got me thinking. We're coming up on three years since Turing ...
After our recent extensive investigation into ray tracing game performance, where we analyzed its visual and performance impact across 36 modern games, we can continue exploring the real-world ...